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46,616 players on Rust servers right now 11,649 servers online 3,134 with players on 110 fresh wipes in the last three hours Defcon_Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Defcon_Server

Offline Defcon_Server is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 3 players are on at the last check, 33% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,431, the top 64% of all ranked servers.
  • The current map has been up 25d 18h, since Saturday 3 October, 13:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 3 players

1/ 3players now 33% full
07-day averagepeak –
#14,431ranktop 64%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Defcon_Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,431 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
5.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
290 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
118 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Defcon_Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

How often does Defcon_Server wipe, and at what times?

Too few wipes are recorded for Defcon_Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 18 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Defcon_Server show up in?

These are the Rust Live Stats lists Defcon_Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Defcon_Server?

gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Defcon_Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Defcon_Server at the moment?

Last seen 24 days 7 hours ago, Defcon_Server is offline right now.

Where does Defcon_Server sit in the server rankings?

Player hours over seven days put Defcon_Server at #14,431, in the top 64% of all ranked servers.

Settings and map

What rules does Defcon_Server enforce, and which settings does it use?

No gather rate appears in the name Defcon_Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Defcon_Server?

A procedural map, generated by the game, runs on Defcon_Server.

About the server

Where does Defcon_Server sit geographically?

Nothing on Defcon_Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 187.170.251.198:28015.

What version of Rust is running on Defcon_Server?

The setup on Defcon_Server is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Defcon_Server, and is it online at the moment?

Defcon_Server is currently offline, with its last appearance 24 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 27 September 2026.

Connecting

How do you get onto Defcon_Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 187.170.251.198:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players 3 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.