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45,884 players on Rust servers right now 11,696 servers online 3,156 with players on 101 fresh wipes in the last three hours Rust Privado [Tailscale]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Privado [Tailscale]

Offline Rust Privado [Tailscale] is not on the server list right now. The figures below are from when it was last seen, 22h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 23d 15h, since Monday 5 October, 09:20 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,349ranktop 69%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Rust Privado [Tailscale]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
157 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
31 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
43 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Rust Privado [Tailscale]?

The average peak across its recent wipes is 0 players.

On what timetable does Rust Privado [Tailscale] wipe?

Rust Privado [Tailscale] wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does Rust Privado [Tailscale] show up in?

These are the Rust Live Stats lists Rust Privado [Tailscale] fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Rust Privado [Tailscale] signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which Rust Privado [Tailscale] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Rust Privado [Tailscale] at the moment?

Rust Privado [Tailscale] is not online at the moment, having last been seen 22 hours ago. Across the past week the average was 0 players.

Where does Rust Privado [Tailscale] sit in the server rankings?

Ranked by seven-day player hours, Rust Privado [Tailscale] is #15,349, placing it in the top 69% of ranked servers.

Settings and map

What rules does Rust Privado [Tailscale] enforce, and which settings does it use?

No gather rate appears in the name Rust Privado [Tailscale]. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is in use on Rust Privado [Tailscale]?

The map on Rust Privado [Tailscale] is procedural, made by the game itself.

Server facts

Where does Rust Privado [Tailscale] sit geographically?

Nothing on Rust Privado [Tailscale] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 187.188.253.250:28015.

What Rust version is Rust Privado [Tailscale] on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Rust Privado [Tailscale], and is it online at the moment?

Rust Privado [Tailscale] is currently offline, with its last appearance 22 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Rust Privado [Tailscale]?

Enter client.connect 187.188.253.250:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.