The count
Live coverage · Rust server
Rust Privado [Tailscale]
Offline Rust Privado [Tailscale] is not on the server list right now. The figures below are from when it was last seen, 22h ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 23d 15h, since Monday 5 October, 09:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Privado [Tailscale]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 5 October 2026, 09:20 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 28 September 2026, 03:19 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 23 September 2026, 02:38 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Rust Privado [Tailscale]?
The average peak across its recent wipes is 0 players.
On what timetable does Rust Privado [Tailscale] wipe?
Rust Privado [Tailscale] wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 15 hours.
Tags and filters
Which Rust Live Stats filters and lists does Rust Privado [Tailscale] show up in?
These are the Rust Live Stats lists Rust Privado [Tailscale] fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Rust Privado [Tailscale] signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which Rust Privado [Tailscale] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Rust Privado [Tailscale] at the moment?
Rust Privado [Tailscale] is not online at the moment, having last been seen 22 hours ago. Across the past week the average was 0 players.
Where does Rust Privado [Tailscale] sit in the server rankings?
Ranked by seven-day player hours, Rust Privado [Tailscale] is #15,349, placing it in the top 69% of ranked servers.
Settings and map
What rules does Rust Privado [Tailscale] enforce, and which settings does it use?
No gather rate appears in the name Rust Privado [Tailscale]. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is in use on Rust Privado [Tailscale]?
The map on Rust Privado [Tailscale] is procedural, made by the game itself.
Server facts
Where does Rust Privado [Tailscale] sit geographically?
Nothing on Rust Privado [Tailscale] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 187.188.253.250:28015.
What Rust version is Rust Privado [Tailscale] on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Privado [Tailscale], and is it online at the moment?
Rust Privado [Tailscale] is currently offline, with its last appearance 22 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Rust Privado [Tailscale]?
Enter client.connect 187.188.253.250:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.