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Rust Live Stats
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65,813 players on Rust servers right now 11,842 servers online 3,613 with players on 128 fresh wipes in the last three hours Vanilla Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Vanilla Server

Offline Vanilla Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,986, the top 71% of all ranked servers.
  • The current map has been up 22d 22h, since Sunday 4 October, 23:54 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,986ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Vanilla Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,986 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
579 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
67 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
312 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
127 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
134 / 225

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Vanilla Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 1 hours after it.

How often does Vanilla Server wipe, and at what times?

Vanilla Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 22 days 22 hours.

Lists and tags

Which Rust Live Stats filters and lists does Vanilla Server show up in?

These are the Rust Live Stats lists Vanilla Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Vanilla Server?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Vanilla Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Vanilla Server?

Last seen 22 days 9 hours ago, Vanilla Server is offline right now.

How does Vanilla Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Vanilla Server sits at #15,986, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on Vanilla Server?

Nothing in the name of Vanilla Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Vanilla Server?

The map on Vanilla Server is procedural, made by the game itself.

Server details

What location is Vanilla Server in?

Nothing on Vanilla Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 187.59.231.151:28015 is its address.

What version of Rust is running on Vanilla Server?

The setup on Vanilla Server is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Vanilla Server stay online, and is it up right now?

As of now, Vanilla Server is offline; the last sighting was 22 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 4 October 2026.

Getting on

How do you get onto Vanilla Server?

Enter client.connect 187.59.231.151:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.