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95,616 players on Rust servers right now 11,877 servers online 4,087 with players on 156 fresh wipes in the last three hours okasha_server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

okasha_server

Offline okasha_server is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,655, the top 62% of all ranked servers.
  • The current map has been up 11d 0h, since Friday 16 October, 18:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#13,655ranktop 62%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on okasha_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,655 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct17 Oct21 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 15

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 15
Lasted
16 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
822 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
51 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
129 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
463 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
284 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
213 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on okasha_server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 15 when it did not hold.

How often does okasha_server wipe, and at what times?

No next wipe can be predicted for okasha_server, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 11 days.

Tags and categories

Where does okasha_server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include okasha_server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for okasha_server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which okasha_server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on okasha_server right now?

okasha_server reads offline at the moment; the last sighting was 9 days ago.

How does okasha_server compare with other Rust servers in the rankings?

Player hours over seven days put okasha_server at #13,655, in the top 62% of all ranked servers.

Rules and settings

What rules does okasha_server enforce, and which settings does it use?

The name okasha_server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for okasha_server?

A procedural map, generated by the game, runs on okasha_server.

About the server

Which region is okasha_server hosted in?

There is no region from okasha_server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 188.0.114.67:28015.

What version of Rust is running on okasha_server?

Rust network protocol 2634 and build 167781 on Windows is what okasha_server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does okasha_server stay online, and is it up right now?

At the time of this update, okasha_server is down, last seen 9 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 29 September 2026.

Connecting

How do you get onto okasha_server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.0.114.67:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.