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82,963 players on Rust servers right now 11,808 servers online 3,624 with players on 312 fresh wipes in the last three hours Toyohara2: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Toyohara2

Offline Toyohara2 is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,959, the top 70% of all ranked servers.
  • The current map has been up 27d 19h, since Friday 2 October, 02:16 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,959ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Toyohara2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,959 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
188 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
253 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
681 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
39 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
768 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
636 / 725

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Toyohara2?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does Toyohara2 wipe, and at what times?

The record holds too few of Toyohara2's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 19 hours have passed since this world was generated.

Tags and categories

Where does Toyohara2 appear in Rust Live Stats lists and filters?

On Rust Live Stats, Toyohara2 is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Toyohara2 signify?

These are the tags Toyohara2 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Toyohara2 right now?

Toyohara2 reads offline at the moment; the last sighting was 26 days 23 hours ago.

Where does Toyohara2 sit in the server rankings?

Player hours over seven days put Toyohara2 at #15,959, in the top 70% of all ranked servers.

Settings and map

What rules does Toyohara2 enforce, and which settings does it use?

The name Toyohara2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on Toyohara2?

A procedural map, generated by the game, runs on Toyohara2.

About the server

What location is Toyohara2 in?

No region is published by Toyohara2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 188.113.132.39:28015.

What version of Rust is running on Toyohara2?

Toyohara2 operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Toyohara2, and is it online at the moment?

Toyohara2 is currently offline, with its last appearance 26 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Toyohara2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.113.132.39:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.