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60,549 players on Rust servers right now 11,720 servers online 3,378 with players on 181 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,336, the top 60% of all ranked servers.
  • The current map has been up 28d 15h, since Wednesday 30 September, 19:50 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,336ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,336 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
449 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
363 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
154 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 15 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Server Name show up in?

The Rust Live Stats lists that include My Server Name are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list My Server Name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on My Server Name?

My Server Name reads offline at the moment; the last sighting was 28 days 15 hours ago.

What position does My Server Name hold among Rust servers?

On player hours for the past seven days, My Server Name sits at #14,336, inside the top 60% of ranked servers.

Settings and map

What settings and rules does My Server Name run?

The name My Server Name carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server details

Where does My Server Name sit geographically?

Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.124.247.50:28015.

What Rust version is My Server Name on?

The setup on My Server Name is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is My Server Name up now, and how steady is its uptime?

As of now, My Server Name is offline; the last sighting was 28 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

How do you get onto My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.124.247.50:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.