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90,018 players on Rust servers right now 11,844 servers online 3,736 with players on 420 fresh wipes in the last three hours RustMate local research: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustMate local research

Offline RustMate local research is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 2d 12h, since Tuesday 27 October, 08:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,268ranktop 68%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustMate local research

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
215 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
286 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
766 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
873 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
704 / 800

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustMate local research?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does RustMate local research wipe?

Too few wipes are recorded for RustMate local research to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 12 hours.

Tags and categories

Which Rust Live Stats filters and lists does RustMate local research show up in?

The Rust Live Stats lists that include RustMate local research are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on RustMate local research carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which RustMate local research publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on RustMate local research right now?

RustMate local research reads offline at the moment; the last sighting was 2 days 11 hours ago. Averaged over seven days: 0 players.

Where does RustMate local research sit in the server rankings?

Player hours over seven days put RustMate local research at #15,268, in the top 68% of all ranked servers.

Settings and map

Which settings and rules are in force on RustMate local research?

The name RustMate local research carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

About the server

Which region is RustMate local research hosted in?

No region is published by RustMate local research. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.130.157.7:28215.

What version of Rust is running on RustMate local research?

RustMate local research operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is RustMate local research up now, and how steady is its uptime?

As of now, RustMate local research is offline; the last sighting was 2 days 11 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. Rust Live Stats has tracked it since 27 October 2026.

How to join

How do you get onto RustMate local research?

Enter client.connect 188.130.157.7:28215 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.