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38,808 players on Rust servers right now 11,700 servers online 2,943 with players on 91 fresh wipes in the last three hours Fivefold Isle local validation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Fivefold Isle local validation

Offline Fivefold Isle local validation is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,959, the top 70% of all ranked servers.
  • The current map has been up 26d 3h, since Friday 2 October, 22:35 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,959ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Fivefold Isle local validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,959 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
120 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Fivefold Isle local validation?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Fivefold Isle local validation wipe, and at what times?

Too few wipes are recorded for Fivefold Isle local validation to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 3 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Fivefold Isle local validation show up in?

On Rust Live Stats, Fivefold Isle local validation is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Fivefold Isle local validation signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Fivefold Isle local validation publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Fivefold Isle local validation right now?

Last seen 26 days 3 hours ago, Fivefold Isle local validation is offline right now.

What position does Fivefold Isle local validation hold among Rust servers?

Player hours over seven days put Fivefold Isle local validation at #15,959, in the top 70% of all ranked servers.

Settings and map

What rules does Fivefold Isle local validation enforce, and which settings does it use?

The name Fivefold Isle local validation carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

About the server

Where does Fivefold Isle local validation sit geographically?

No region is published by Fivefold Isle local validation. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 188.135.37.95:28035 is its address.

What version of Rust is running on Fivefold Isle local validation?

Fivefold Isle local validation operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Fivefold Isle local validation, and is it online at the moment?

As of now, Fivefold Isle local validation is offline; the last sighting was 26 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

How to join

What is the way to connect to Fivefold Isle local validation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.135.37.95:28035.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.