The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,925, the top 61% of all ranked servers.
- The current map has been up 25d 14h, since Friday 2 October, 08:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,925 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does your_server_name wipe?
your_server_name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 14 hours have passed since this world was generated.
Lists and tags
Where does your_server_name appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists your_server_name fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on your_server_name?
These are the tags your_server_name makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on your_server_name?
your_server_name reads offline at the moment; the last sighting was 24 days 6 hours ago.
What position does your_server_name hold among Rust servers?
Player hours over seven days put your_server_name at #13,925, in the top 61% of all ranked servers.
Settings and map
What rules does your_server_name enforce, and which settings does it use?
Nothing in the name of your_server_name states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on your_server_name?
A procedural map, generated by the game, runs on your_server_name.
About the server
Where does your_server_name sit geographically?
There is no region from your_server_name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.162.236.44:28015 is its address.
What version of Rust is running on your_server_name?
your_server_name operates on Windows with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.
Is your_server_name up now, and how steady is its uptime?
As of now, your_server_name is offline; the last sighting was 24 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 3 October 2026.
Connecting
What steps connect you to your_server_name?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.162.236.44:28015.