The count
Live coverage · Rust server
iG_(RU
Offline iG_(RU is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #14,548, the top 61% of all ranked servers.
- The current map has been up 30d 17h, since Monday 28 September, 10:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on iG_(RU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,548 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does iG_(RU wipe?
Too few wipes are recorded for iG_(RU to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 30 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does iG_(RU show up in?
On Rust Live Stats, iG_(RU is listed under EU Rust servers, live and Live Rust community servers. You will find it on the server list under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on iG_(RU?
These are the tags iG_(RU makes public: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on iG_(RU?
Last seen 30 days 12 hours ago, iG_(RU is offline right now.
What position does iG_(RU hold among Rust servers?
Player hours over seven days put iG_(RU at #14,548, in the top 61% of all ranked servers.
Map and rules
Which settings and rules are in force on iG_(RU?
The name iG_(RU carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for iG_(RU?
The map on iG_(RU is procedural, made by the game itself.
About the server
Where does iG_(RU sit geographically?
There is no region tag on iG_(RU; its name still points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 188.162.241.48:28015.
What version of Rust is running on iG_(RU?
The setup on iG_(RU is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is iG_(RU up now, and how steady is its uptime?
As of now, iG_(RU is offline; the last sighting was 30 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 28 September 2026.
Connecting
What steps connect you to iG_(RU?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.162.241.48:28015.