Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,726 players on Rust servers right now 11,669 servers online 3,296 with players on 83 fresh wipes in the last three hours first_server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

first_server

Offline first_server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,280, the top 46% of all ranked servers.
  • The current map has been up 15d 0h, since Tuesday 13 October, 09:40 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
17-day averagepeak 1
#10,280ranktop 46%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on first_server

Players

AveragePeak
00.250.50.75110:0011:0014:0015:0018:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,280 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
451 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
307 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
30 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100

Quick answers

from the figures on this page

Wipe schedule

How often does first_server wipe, and at what times?

Too few wipes are recorded for first_server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days.

Tags and categories

Where does first_server appear in Rust Live Stats lists and filters?

On Rust Live Stats, first_server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for first_server signify?

These are the tags first_server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on first_server right now?

Last seen 38 hours ago, first_server is offline right now. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 10:00 UTC drew the most players, 1 on average.

Where does first_server sit in the server rankings?

Player hours over seven days put first_server at #10,280, in the top 46% of all ranked servers.

Rules and settings

What settings and rules does first_server run?

The name first_server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for first_server?

A procedural map, generated by the game, runs on first_server.

Server facts

Which region is first_server hosted in?

No region is published by first_server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.162.65.185:28015 is its address.

What version of Rust is running on first_server?

The setup on first_server is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is first_server up now, and how steady is its uptime?

As of now, first_server is offline; the last sighting was 38 hours ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. The first sighting by Rust Live Stats was on 26 October 2026.

Connecting

How do you get onto first_server?

Enter client.connect 188.162.65.185:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.