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40,773 players on Rust servers right now 11,615 servers online 3,012 with players on 86 fresh wipes in the last three hours first_server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

first_server

Offline first_server is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,464, the top 61% of all ranked servers.
  • The current map has been up 32d 22h, since Friday 25 September, 09:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,464ranktop 61%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on first_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,464 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
343 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
24 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
158 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
92 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
32 / 100

Quick answers

from the figures on this page

Wiping

When does first_server wipe?

Too few wipes are recorded for first_server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 32 days 22 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does first_server show up in?

These are the Rust Live Stats lists first_server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on first_server?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which first_server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on first_server right now?

first_server is not online at the moment, having last been seen 31 days 4 hours ago.

Where does first_server sit in the server rankings?

Player hours over seven days put first_server at #14,464, in the top 61% of all ranked servers.

Settings and map

What rules does first_server enforce, and which settings does it use?

Nothing in the name of first_server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.

Can you tell me the map for first_server?

A procedural map, generated by the game, runs on first_server.

Server facts

What location is first_server in?

There is no region from first_server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.162.65.67:28015 is its address.

What version of Rust is running on first_server?

first_server operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is first_server, and is it online at the moment?

As of now, first_server is offline; the last sighting was 31 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 26 September 2026.

How to join

What steps connect you to first_server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.162.65.67:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.