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74,965 players on Rust servers right now 11,829 servers online 3,733 with players on 252 fresh wipes in the last three hours [ESP] [PVP/PVE] RustZ Invasion Zombie: 0 players on now Updated every five minutes

LiveLive coverage · EU

[ESP] [PVP/PVE] RustZ Invasion Zombie

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,205, the top 46% of all ranked servers, and #2269 in EU.
  • The current map has been up 27d 18h, since Thursday 1 October, 19:18 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 19:18 UTC, in 5h.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#10,205ranktop 46% · #2269 in EU
27d agolast wipebiweekly schedule
5hnext wipeThu 29 Oct, 19:18 UTC

Players on [ESP] [PVP/PVE] RustZ Invasion Zombie

Players

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,205 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Next wipe in 5h

from its schedule tag

Next wipe Thursday 29 October, 19:18 UTC, in 5h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 5h
    Thu 29 Oct, 19:18 UTC
  2. 7d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 5h
    Thu 12 Nov, 19:18 UTC
  4. 28d 5h
    Thu 26 Nov, 19:18 UTC
  5. 35d 4h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 5h
    Thu 10 Dec, 19:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
230 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
57 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 28 on average
21 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 26 on average
25 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
9 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
2 / ?

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

When does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe?

With too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 19:18 UTC its next wipe falls due. 27 days 18 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.

Lists and tags

Where does [ESP] [PVP/PVE] RustZ Invasion Zombie appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [ESP] [PVP/PVE] RustZ Invasion Zombie fits: EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.

What meaning do the tags on [ESP] [PVP/PVE] RustZ Invasion Zombie carry?

These are the tags [ESP] [PVP/PVE] RustZ Invasion Zombie makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [ESP] [PVP/PVE] RustZ Invasion Zombie right now?

[ESP] [PVP/PVE] RustZ Invasion Zombie is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 11:00 UTC, at 0 players on average.

What position does [ESP] [PVP/PVE] RustZ Invasion Zombie hold among Rust servers?

Europe places [ESP] [PVP/PVE] RustZ Invasion Zombie at #2,269; overall it is #10,205, inside the top 46% of ranked servers, by seven-day player hours.

Rules and settings

Which settings and rules are in force on [ESP] [PVP/PVE] RustZ Invasion Zombie?

No gather rate appears in the name [ESP] [PVP/PVE] RustZ Invasion Zombie. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on [ESP] [PVP/PVE] RustZ Invasion Zombie?

Size 4,500, seed 798468631: that is the procedural map the game generates for [ESP] [PVP/PVE] RustZ Invasion Zombie. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is [ESP] [PVP/PVE] RustZ Invasion Zombie in?

By its own EU tag, [ESP] [PVP/PVE] RustZ Invasion Zombie sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.165.197.71:28015.

How well does [ESP] [PVP/PVE] RustZ Invasion Zombie perform?

It never went below 63 server fps in the last 48 hours, averaging 77. Buildings, deployables and everything else in the world added up to a maximum of 179,062 entities. Up to 4,527 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [ESP] [PVP/PVE] RustZ Invasion Zombie?

[ESP] [PVP/PVE] RustZ Invasion Zombie operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [ESP] [PVP/PVE] RustZ Invasion Zombie, and is it online at the moment?

Right now [ESP] [PVP/PVE] RustZ Invasion Zombie is online. The uptime it reports puts the last restart at about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to [ESP] [PVP/PVE] RustZ Invasion Zombie?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.165.197.71:28015. The server's website: http://www.gameservers.es.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.