The count
Live coverage · Rust server
DiedWorld
Offline DiedWorld is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,384, the top 61% of all ranked servers.
- The current map has been up 18d 12h, since Sunday 11 October, 08:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DiedWorld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,384 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does DiedWorld wipe, and at what times?
DiedWorld's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 18 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does DiedWorld show up in?
These are the Rust Live Stats lists DiedWorld fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on DiedWorld carry?
These are the tags DiedWorld makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on DiedWorld right now?
DiedWorld reads offline at the moment; the last sighting was 17 days 8 hours ago.
How does DiedWorld compare with other Rust servers in the rankings?
On player hours for the past seven days, DiedWorld sits at #13,384, inside the top 61% of ranked servers.
Map and rules
What rules does DiedWorld enforce, and which settings does it use?
No gather rate appears in the name DiedWorld. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on DiedWorld?
DiedWorld uses a procedural map, which the game generates.
Server details
Which region is DiedWorld hosted in?
Nothing on DiedWorld states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 188.17.189.39:28015.
What version of Rust is running on DiedWorld?
The setup on DiedWorld is Rust network protocol 2634 and build 167584 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is DiedWorld up now, and how steady is its uptime?
As of now, DiedWorld is offline; the last sighting was 17 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 10 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to DiedWorld?
Enter client.connect 188.17.189.39:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.