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32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours TRIAGED Staging Retest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TRIAGED Staging Retest

Offline TRIAGED Staging Retest is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,133, the top 59% of all ranked servers.
  • The current map has been up 34d 10h, since Thursday 24 September, 18:38 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,133ranktop 59%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TRIAGED Staging Retest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,133 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
142 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
124 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
36 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TRIAGED Staging Retest?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does TRIAGED Staging Retest wipe?

TRIAGED Staging Retest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 34 days 10 hours.

Tags and filters

Where does TRIAGED Staging Retest appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TRIAGED Staging Retest fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on TRIAGED Staging Retest carry?

These are the tags TRIAGED Staging Retest makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168700 (Build): This server runs game build 168700; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is TRIAGED Staging Retest at the moment?

TRIAGED Staging Retest reads offline at the moment; the last sighting was 7 days 20 hours ago.

Where does TRIAGED Staging Retest sit in the server rankings?

On player hours for the past seven days, TRIAGED Staging Retest sits at #13,133, inside the top 59% of ranked servers.

Settings and map

What settings and rules does TRIAGED Staging Retest run?

The name TRIAGED Staging Retest carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for TRIAGED Staging Retest?

A procedural map, generated by the game, runs on TRIAGED Staging Retest.

Server facts

Where does TRIAGED Staging Retest sit geographically?

No region is published by TRIAGED Staging Retest. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 188.190.43.8:28025.

What version of Rust is running on TRIAGED Staging Retest?

TRIAGED Staging Retest operates on Windows with Rust network protocol 2635 and build 168700. Steam updates it for you, but your game needs the same protocol to join.

Does TRIAGED Staging Retest stay online, and is it up right now?

TRIAGED Staging Retest is currently offline, with its last appearance 7 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 24 September 2026.

Connecting

What is the way to connect to TRIAGED Staging Retest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.190.43.8:28025.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168700
Build This server runs game build 168700.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.