The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,036, the top 69% of all ranked servers.
- The current map has been up 27d 21h, since Thursday 1 October, 20:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,036 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 20:49 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 09:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 08:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 07:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 20:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 11:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 05:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 10:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Show 3 earlier wipes
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 01:21 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 12:58 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 23:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TEST?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does TEST wipe, and at what times?
TEST wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 21 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does TEST show up in?
These are the Rust Live Stats lists TEST fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which TEST publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on TEST right now?
Last seen 27 days 21 hours ago, TEST is offline right now.
How does TEST compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TEST is #16,036, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does TEST run?
The name TEST carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on TEST?
The map on TEST is procedural, made by the game itself.
Server details
What location is TEST in?
Nothing on TEST states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 188.191.42.1:28015.
What version of Rust is running on TEST?
TEST operates on Windows with Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TEST up now, and how steady is its uptime?
At the time of this update, TEST is down, last seen 27 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.191.42.1:28015.