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40,809 players on Rust servers right now 11,626 servers online 2,991 with players on 88 fresh wipes in the last three hours Mad Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Mad Rust Server

Offline Mad Rust Server is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,984, the top 59% of all ranked servers.
  • The current map has been up 13d 14h, since Thursday 15 October, 16:58 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#12,984ranktop 59%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Mad Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,984 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
277 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
209 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
94 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Mad Rust Server?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does Mad Rust Server wipe?

Too few wipes are recorded for Mad Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 14 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Mad Rust Server show up in?

The Rust Live Stats lists that include Mad Rust Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Mad Rust Server signify?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Mad Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Mad Rust Server at the moment?

Mad Rust Server is not online at the moment, having last been seen 10 days 9 hours ago.

How does Mad Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put Mad Rust Server at #12,984, in the top 59% of all ranked servers.

Settings and map

Which settings and rules are in force on Mad Rust Server?

No gather rate appears in the name Mad Rust Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Mad Rust Server?

Mad Rust Server uses a procedural map, which the game generates.

About the server

What location is Mad Rust Server in?

Nothing on Mad Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.191.42.43:28015.

What version of Rust is running on Mad Rust Server?

Mad Rust Server operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Mad Rust Server, and is it online at the moment?

Mad Rust Server is currently offline, with its last appearance 10 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 9 October 2026.

How to join

What steps connect you to Mad Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.191.42.43:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.