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101,030 players on Rust servers right now 11,856 servers online 3,903 with players on 542 fresh wipes in the last three hours MapBaker: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MapBaker

Offline MapBaker is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,423, the top 69% of all ranked servers.
  • The current map has been up 8d 7h, since Wednesday 21 October, 12:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,423ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MapBaker

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,423 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
361 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
902 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
966 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
781 / 800

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on MapBaker?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does MapBaker wipe, and at what times?

Too few wipes are recorded for MapBaker to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 8 days 7 hours have passed since this world was generated.

Lists and tags

Where does MapBaker appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MapBaker fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on MapBaker?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which MapBaker publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on MapBaker?

MapBaker is not online at the moment, having last been seen 8 days 7 hours ago.

Where does MapBaker sit in the server rankings?

On player hours for the past seven days, MapBaker sits at #15,423, inside the top 69% of ranked servers.

Rules and settings

What rules does MapBaker enforce, and which settings does it use?

No gather rate appears in the name MapBaker. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for MapBaker?

A procedural map of 1,000 with seed 1337, generated by the game, runs on MapBaker. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is MapBaker in?

No region is published by MapBaker. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 188.226.117.47:28015 is its address.

What Rust version is MapBaker on?

MapBaker operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is MapBaker, and is it online at the moment?

As of now, MapBaker is offline; the last sighting was 8 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.

Connecting

What steps connect you to MapBaker?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.226.117.47:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.