Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
69,961 players on Rust servers right now 11,800 servers online 3,675 with players on 123 fresh wipes in the last three hours R_Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

R_Server

Offline R_Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,458, the top 52% of all ranked servers.
  • The current map has been up 1d 10h, since Tuesday 27 October, 11:30 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak 1
#11,458ranktop 52%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on R_Server

Players

AveragePeakWipe
00.250.50.75110:0011:0012:0013:00Wiped Tue 27 Oct, 11:30 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,458 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
504 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
339 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
105 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
126 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at R_Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 18 hours in.

On what timetable does R_Server wipe?

R_Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 34 hours.

Tags and filters

Which Rust Live Stats filters and lists does R_Server show up in?

On Rust Live Stats, R_Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on R_Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which R_Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on R_Server?

Last seen 32 hours ago, R_Server is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 12:00 UTC, averaging 1 players.

What position does R_Server hold among Rust servers?

Player hours over seven days put R_Server at #11,458, in the top 52% of all ranked servers.

Map and rules

What settings and rules does R_Server run?

The name R_Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on R_Server?

The map on R_Server is procedural, made by the game itself.

Server details

Where does R_Server sit geographically?

There is no region from R_Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 188.233.0.162:28015.

What version of Rust is running on R_Server?

R_Server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is R_Server, and is it online at the moment?

At the time of this update, R_Server is down, last seen 32 hours ago. 4 of 24 hours were online in the last 1 full day, giving 17% uptime. Rust Live Stats has tracked it since 26 October 2026.

Getting on

How do you get onto R_Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.233.0.162:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.