The count
Live coverage · Rust server
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,384, the top 61% of all ranked servers.
- The current map has been up 22d 10h, since Wednesday 7 October, 14:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,384 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does testserver wipe?
The record holds too few of testserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 22 days 10 hours.
Lists and tags
Where does testserver appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include testserver are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts5 (Group limit): Team cap: 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list testserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on testserver right now?
Last seen 17 days 12 hours ago, testserver is offline right now.
What position does testserver hold among Rust servers?
Ranked by seven-day player hours, testserver is #13,384, placing it in the top 61% of ranked servers.
Settings and map
What rules does testserver enforce, and which settings does it use?
The name testserver carries no gather rate. Group size tops out at 5 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on testserver?
A procedural map, generated by the game, runs on testserver.
Server facts
Where does testserver sit geographically?
Nothing on testserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 188.236.104.213:28015 is its address.
What Rust version is testserver on?
The setup on testserver is Rust network protocol 2634 and build 167058 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is testserver, and is it online at the moment?
testserver is currently offline, with its last appearance 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.
Connecting
How do you get onto testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.236.104.213:28015.