The count
Live coverage · Rust server
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,917, the top 60% of all ranked servers.
- The current map has been up 21d 23h, since Wednesday 7 October, 14:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,917 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does testserver wipe, and at what times?
The record holds too few of testserver's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 23 hours.
Tags and filters
Which Rust Live Stats filters and lists does testserver show up in?
The Rust Live Stats lists that include testserver are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list testserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on testserver right now?
Last seen 13 days 1 hours ago, testserver is offline right now.
What position does testserver hold among Rust servers?
Player hours over seven days put testserver at #12,917, in the top 60% of all ranked servers.
Rules and settings
What rules does testserver enforce, and which settings does it use?
Nothing in the name of testserver states a gather rate. Group size tops out at 5 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on testserver?
The map on testserver is procedural, made by the game itself.
Server facts
What location is testserver in?
No region is published by testserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 188.236.229.98:28015.
What Rust version is testserver on?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is testserver, and is it online at the moment?
testserver is currently offline, with its last appearance 13 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 October 2026.
Getting on
How do you get onto testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.236.229.98:28015.