Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
35,785 players on Rust servers right now 11,617 servers online 2,874 with players on 59 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,921, the top 71% of all ranked servers.
  • The current map has been up 32d 5h, since Friday 25 September, 22:47 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,921ranktop 71%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,921 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
233 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
112 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
44 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Local Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does My Local Server wipe, and at what times?

My Local Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days 5 hours have passed since this world was generated.

Lists and tags

Where does My Local Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Local Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Local Server carry?

These are the tags My Local Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on My Local Server right now?

Last seen 29 days 2 hours ago, My Local Server is offline right now.

How does My Local Server compare with other Rust servers in the rankings?

Player hours over seven days put My Local Server at #16,921, in the top 71% of all ranked servers.

Settings and map

What settings and rules does My Local Server run?

Nothing in the name of My Local Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on My Local Server?

My Local Server uses a procedural map, which the game generates.

Server details

What location is My Local Server in?

Nothing on My Local Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 188.26.76.159:28015 is its address.

What Rust version is My Local Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Local Server runs. Steam updates it for you, but your game needs the same protocol to join.

Does My Local Server stay online, and is it up right now?

As of now, My Local Server is offline; the last sighting was 29 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

Getting on

What steps connect you to My Local Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.26.76.159:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.