The count
Live coverage · Rust server
Squad 67
Offline Squad 67 is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,021, the top 58% of all ranked servers.
- The current map has been up 2d 22h, since Monday 26 October, 20:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Squad 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,021 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 26 October 2026, 20:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Squad 67?
Recent wipes on this server averaged a peak of 1 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak.
When does Squad 67 wipe?
Squad 67's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 22 hours.
Lists and tags
Where does Squad 67 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Squad 67 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on Squad 67?
gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Squad 67 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Squad 67 right now?
Squad 67 is not online at the moment, having last been seen 2 days 18 hours ago. Averaged across seven days, 0 players; the peak was 1.
Where does Squad 67 sit in the server rankings?
On player hours for the past seven days, Squad 67 sits at #13,021, inside the top 58% of ranked servers.
Map and rules
What rules does Squad 67 enforce, and which settings does it use?
Nothing in the name of Squad 67 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on Squad 67?
Size 4,250, seed 1289664818: that is the procedural map the game generates for Squad 67. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is Squad 67 in?
Nothing on Squad 67 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 188.32.107.119:28015 is its address.
What version of Rust is running on Squad 67?
The setup on Squad 67 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Squad 67 stay online, and is it up right now?
Squad 67 is currently offline, with its last appearance 2 days 18 hours ago. It was online for 1 of 48 hours in the last 2 full days, or 2% of the time. Rust Live Stats has tracked it since 26 October 2026.
How to join
How do you get onto Squad 67?
Enter client.connect 188.32.107.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.