The count
Live coverage · Rust server
.
Offline . is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,899, the top 70% of all ranked servers.
- The current map has been up 32d 12h, since Saturday 26 September, 16:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on .
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,899 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does . wipe?
The record holds too few of .'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 32 days 12 hours.
Tags and categories
Where does . appear in Rust Live Stats lists and filters?
On Rust Live Stats, . is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on .?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list . publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on .?
. reads offline at the moment; the last sighting was 26 days 18 hours ago.
Where does . sit in the server rankings?
On player hours for the past seven days, . sits at #15,899, inside the top 70% of ranked servers.
Settings and map
Which settings and rules are in force on .?
Nothing in the name of . states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for .?
A procedural map of 3,500 with seed 798468631, generated by the game, runs on .. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is . hosted in?
There is no region from .. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 188.40.64.188:28080 is its address.
What Rust version is . on?
The setup on . is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does . stay online, and is it up right now?
As of now, . is offline; the last sighting was 26 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to .?
Enter client.connect 188.40.64.188:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.