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Rust Live Stats
Live
61,690 players on Rust servers right now 11,757 servers online 3,500 with players on 127 fresh wipes in the last three hours Rust Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Test Server

Offline Rust Test Server is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,124, the top 61% of all ranked servers.
  • The current map has been up 32d 0h, since Friday 25 September, 22:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,124ranktop 61%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,124 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
535 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
56 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
281 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
110 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
125 / 150

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Rust Test Server wipe?

Too few wipes are recorded for Rust Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 days have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Rust Test Server show up in?

The Rust Live Stats lists that include Rust Test Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Rust Test Server signify?

These are the tags Rust Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Rust Test Server at the moment?

Last seen 31 days 23 hours ago, Rust Test Server is offline right now.

What position does Rust Test Server hold among Rust servers?

Player hours over seven days put Rust Test Server at #14,124, in the top 61% of all ranked servers.

Map and rules

Which settings and rules are in force on Rust Test Server?

The name Rust Test Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Test Server?

Rust Test Server uses a procedural map, which the game generates.

Server details

Where does Rust Test Server sit geographically?

Nothing on Rust Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 188.82.121.109:28015 is its address.

What Rust version is Rust Test Server on?

The setup on Rust Test Server is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Test Server up now, and how steady is its uptime?

Rust Test Server is currently offline, with its last appearance 31 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

Connecting

What is the way to connect to Rust Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.82.121.109:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.