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95,616 players on Rust servers right now 11,877 servers online 4,087 with players on 156 fresh wipes in the last three hours hartzocken.net | solo/duo/trio/quadro: 0 players on now Updated every five minutes

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hartzocken.net | solo/duo/trio/quadro

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,383, the top 70% of all ranked servers.
  • The current map has been up 25d 2h, since Friday 2 October, 15:58 UTC.
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quad vanilla

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,383ranktop 70%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on hartzocken.net | solo/duo/trio/quadro

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,383 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, and #623 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
15 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 107 on average
160 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 79 on average
337 / 350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
NA · quad · weekly · 49 on average
64 / 200
Cali.gg | No KOS | Noob Friendly | Active Admins
NA · quad · biweekly · 36 on average
18 / 100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl
EU · quad · biweekly · 31 on average
28 / 150
『小宇宙』10.27号/新开/四人服/萌新服
EA · quad · weekly · 21 on average
1 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on hartzocken.net | solo/duo/trio/quadro?

The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.

When does hartzocken.net | solo/duo/trio/quadro wipe?

The record holds too few of hartzocken.net | solo/duo/trio/quadro's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 2 hours.

Tags and categories

Which Rust Live Stats filters and lists does hartzocken.net | solo/duo/trio/quadro show up in?

These are the Rust Live Stats lists hartzocken.net | solo/duo/trio/quadro fits: Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

What meaning do the tags on hartzocken.net | solo/duo/trio/quadro carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it: that is the tag list hartzocken.net | solo/duo/trio/quadro publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is hartzocken.net | solo/duo/trio/quadro at the moment?

Live now: 0 players on hartzocken.net | solo/duo/trio/quadro, out of 100 slots. Across the past week the average was 0 players.

Where does hartzocken.net | solo/duo/trio/quadro sit in the server rankings?

Player hours over seven days put hartzocken.net | solo/duo/trio/quadro at #15,383, in the top 70% of all ranked servers. Within the quad group, its position is #623.

Map and rules

What rules does hartzocken.net | solo/duo/trio/quadro enforce, and which settings does it use?

Nothing in the name of hartzocken.net | solo/duo/trio/quadro states a gather rate. quad sets the cap: 4 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is off.

Which map is in use on hartzocken.net | solo/duo/trio/quadro?

A procedural map, generated by the game, runs on hartzocken.net | solo/duo/trio/quadro.

About the server

Which region is hartzocken.net | solo/duo/trio/quadro hosted in?

There is no region from hartzocken.net | solo/duo/trio/quadro. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 188.94.255.8:28015.

What version of Rust is running on hartzocken.net | solo/duo/trio/quadro?

Rust network protocol 2635 and build 168909 on Linux is what hartzocken.net | solo/duo/trio/quadro runs. Steam updates it for you, but your game needs the same protocol to join.

Is hartzocken.net | solo/duo/trio/quadro up now, and how steady is its uptime?

Right now hartzocken.net | solo/duo/trio/quadro is online. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto hartzocken.net | solo/duo/trio/quadro?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.94.255.8:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts4
Group limit Team cap: 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.