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69,381 players on Rust servers right now 11,801 servers online 3,608 with players on 186 fresh wipes in the last three hours Building: 0 players on now Updated every five minutes

LiveLive coverage · SA

Building

Key points

  • 0 of 2 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers, and #203 in SA.
  • The current map has been up 27d 5h, since Friday 2 October, 07:09 UTC, on a biweekly schedule.
  • The next wipe is expected Friday 30 October at 07:09 UTC, in 18h.
Join
biweekly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,326ranktop 69% · #203 in SA
27d agolast wipebiweekly schedule
18hnext wipeFri 30 Oct, 07:09 UTC

Players on Building

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Next wipe in 18h

from its schedule tag

Next wipe Friday 30 October, 07:09 UTC, in 18h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 18h
    Fri 30 Oct, 07:09 UTC
  2. 7d 5h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 18h
    Fri 13 Nov, 07:09 UTC
  4. 28d 18h
    Fri 27 Nov, 07:09 UTC
  5. 35d 5h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 18h
    Fri 11 Dec, 07:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST BUILD | Creativo
SA · groups of 8+ · 6 on average
0 / 36
2 / 50
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 1 on average
2 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖
EA · groups of 8+ · biweekly · 1 on average
2 / 100
237 / 999
52 / 999

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Building?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does Building wipe?

The prediction for Building follows its tag, since the record holds too few wipes to confirm the schedule. On Friday 30 October at 07:09 UTC its next wipe falls due. This world dates from 27 days 5 hours. Wipes every two weeks: that is the schedule its tags publish.

Tags and filters

Which Rust Live Stats filters and lists does Building show up in?

On Rust Live Stats, Building is listed under Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags listed for Building signify?

These are the tags Building makes public: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; SA (South America): In the server browser it sits under South America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Building?

Live now: 0 players on Building, out of 2 slots. Across the past week the average was 0 players.

Where does Building sit in the server rankings?

Building is #203 in South America on the past week's player hours, and #15,326 overall in the top 69% of ranked servers.

Settings and map

What settings and rules does Building run?

The name Building carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Building?

A procedural map of 2,500 with seed 1, generated by the game, runs on Building. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is Building in?

Its SA tag places Building in South America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 190.102.40.72:25713 is its address.

Is performance on Building steady?

Server fps averaged 60 over the last 48 hours, with a low of 59. It supported up to 30,875 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,967 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Building on?

Rust network protocol 2635 and build 168909 on Linux is what Building runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Building stay online, and is it up right now?

Building is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Building?

Enter client.connect 190.102.40.72:25713 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://reishosting.com.br/.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.