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80,292 players on Rust servers right now 11,794 servers online 3,570 with players on 260 fresh wipes in the last three hours PoCTest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PoCTest

Offline PoCTest is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,838, the top 70% of all ranked servers.
  • The current map has been up 29d 22h, since Wednesday 30 September, 00:10 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,838ranktop 70%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PoCTest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,838 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
186 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
239 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
671 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
37 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
743 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
604 / 725

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at PoCTest?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does PoCTest wipe?

PoCTest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 29 days 22 hours.

Lists and tags

Which Rust Live Stats filters and lists does PoCTest show up in?

On Rust Live Stats, PoCTest is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on PoCTest?

These are the tags PoCTest makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on PoCTest?

PoCTest is not online at the moment, having last been seen 29 days 20 hours ago.

Where does PoCTest sit in the server rankings?

Player hours over seven days put PoCTest at #16,838, in the top 70% of all ranked servers.

Settings and map

What rules does PoCTest enforce, and which settings does it use?

Nothing in the name of PoCTest states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on PoCTest?

The map on PoCTest is procedural, made by the game itself.

Server details

Which region is PoCTest hosted in?

Nothing on PoCTest states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 190.111.127.52:28115.

What version of Rust is running on PoCTest?

The setup on PoCTest is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is PoCTest, and is it online at the moment?

PoCTest is currently offline, with its last appearance 29 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 29 September 2026.

Getting on

What is the way to connect to PoCTest?

Enter client.connect 190.111.127.52:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.