The count
LiveLive coverage · Rust server
LinuxGSM
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 287d 9h, since Thursday 15 January, 13:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LinuxGSM
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does LinuxGSM wipe, and at what times?
Too few wipes are recorded for LinuxGSM to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 287 days 9 hours have passed since this world was generated.
Tags and categories
Where does LinuxGSM appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include LinuxGSM are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2616 (Protocol): Join only if your game is on protocol 2616; cs140111 (Build): This server runs game build 140111; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list LinuxGSM publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is LinuxGSM at the moment?
LinuxGSM is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #15,290, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on LinuxGSM?
No gather rate appears in the name LinuxGSM. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on LinuxGSM?
LinuxGSM runs a game-generated procedural map: size 3,000, seed 1661389239. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is LinuxGSM in?
Nothing on LinuxGSM states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 190.146.138.101:28015.
How well does LinuxGSM perform?
The average server fps was 182 over the last 48 hours; the lowest was 157. Entity count reached 53,552: buildings, deployables and the rest of the world. Up to 1,798 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is LinuxGSM on?
The setup on LinuxGSM is Rust network protocol 2616 and build 140111 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is LinuxGSM, and is it online at the moment?
Right now LinuxGSM is online. About 5 days 12 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to LinuxGSM?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 190.146.138.101:28015. The server's website: https://discord.com/invite/zMTqXcS.
