The count
Live coverage · Rust server
ZONE | LOCAL TEST
Offline ZONE | LOCAL TEST is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,528, the top 52% of all ranked servers.
- The current map has been up 3d 15h, since Sunday 25 October, 17:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZONE | LOCAL TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,528 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does ZONE | LOCAL TEST wipe?
Too few wipes are recorded for ZONE | LOCAL TEST to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 3 days 15 hours have passed since this world was generated.
Tags and categories
Where does ZONE | LOCAL TEST appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ZONE | LOCAL TEST fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on ZONE | LOCAL TEST carry?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list ZONE | LOCAL TEST publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on ZONE | LOCAL TEST?
ZONE | LOCAL TEST reads offline at the moment; the last sighting was 3 days 13 hours ago. Peak over the past week: 1. Average: 1 players.
How does ZONE | LOCAL TEST compare with other Rust servers in the rankings?
On player hours for the past seven days, ZONE | LOCAL TEST sits at #11,528, inside the top 52% of ranked servers.
Map and rules
What settings and rules does ZONE | LOCAL TEST run?
The name ZONE | LOCAL TEST carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is live on ZONE | LOCAL TEST?
The map on ZONE | LOCAL TEST is procedural, made by the game itself.
Server details
What location is ZONE | LOCAL TEST in?
No region is published by ZONE | LOCAL TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 191.217.251.216:28015.
What version of Rust is running on ZONE | LOCAL TEST?
Rust network protocol 2635 and build 168909 on Windows is what ZONE | LOCAL TEST runs. Steam updates it for you, but your game needs the same protocol to join.
Does ZONE | LOCAL TEST stay online, and is it up right now?
At the time of this update, ZONE | LOCAL TEST is down, last seen 3 days 13 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto ZONE | LOCAL TEST?
Enter client.connect 191.217.251.216:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.