The count
LiveLive coverage · EU
[EU/SWE] Playstar - TRIO - LARGE
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,600, the top 21% of all ranked servers, and #1612 in EU.
- The current map has been up 13d 4h, since Thursday 15 October, 16:47 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 16:47 UTC, in 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/SWE] Playstar - TRIO - LARGE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,600 today
Rank
daily · 1 is bestTop 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 19h
from its schedule tag
Next wipe Thursday 29 October, 16:47 UTC, in 19h. Its weekly schedule tag · low confidence
Coming wipes
- 19hThu 29 Oct, 16:47 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 19hThu 12 Nov, 16:47 UTC
- 21d 19hThu 19 Nov, 16:47 UTC
- 28d 19hThu 26 Nov, 16:47 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 19hThu 10 Dec, 16:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 16:47 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 01:43 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 13.6 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 16:49 UTC
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [EU/SWE] Playstar - TRIO - LARGE?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 2 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 3.
When does [EU/SWE] Playstar - TRIO - LARGE wipe?
With too few of [EU/SWE] Playstar - TRIO - LARGE's wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 29 October at 16:47 UTC is the date of its next wipe. The world you are playing on was built 13 days 4 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [EU/SWE] Playstar - TRIO - LARGE show up in?
The Rust Live Stats lists that include [EU/SWE] Playstar - TRIO - LARGE are EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for [EU/SWE] Playstar - TRIO - LARGE signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe, which [EU/SWE] Playstar - TRIO - LARGE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [EU/SWE] Playstar - TRIO - LARGE right now?
[EU/SWE] Playstar - TRIO - LARGE is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 3. Average: 0 players. Peak hour over 48 hours: 06:00 UTC, at 1 players on average.
What position does [EU/SWE] Playstar - TRIO - LARGE hold among Rust servers?
Seven-day player hours place [EU/SWE] Playstar - TRIO - LARGE at #4,600 overall, in the top 21% of ranked servers and #1,612 in Europe.
Map and rules
Which settings and rules are in force on [EU/SWE] Playstar - TRIO - LARGE?
No gather rate appears in the name [EU/SWE] Playstar - TRIO - LARGE. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [EU/SWE] Playstar - TRIO - LARGE?
Size 5,000, seed 469673: that is the procedural map the game generates for [EU/SWE] Playstar - TRIO - LARGE. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is [EU/SWE] Playstar - TRIO - LARGE in?
By its own EU tag, [EU/SWE] Playstar - TRIO - LARGE sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 192.121.44.103:28016.
Is performance on [EU/SWE] Playstar - TRIO - LARGE steady?
Server fps averaged 56 over the last 48 hours, with a low of 51. It supported up to 146,102 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,351 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [EU/SWE] Playstar - TRIO - LARGE?
[EU/SWE] Playstar - TRIO - LARGE operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is [EU/SWE] Playstar - TRIO - LARGE up now, and how steady is its uptime?
Right now [EU/SWE] Playstar - TRIO - LARGE is online. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to [EU/SWE] Playstar - TRIO - LARGE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 192.121.44.103:28016. Join only with Rust's premium status. The server's website: https://discord.com/invite/gxJm7Pv.
