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34,587 players on Rust servers right now 11,597 servers online 2,830 with players on 60 fresh wipes in the last three hours [EU/SWE] Playstar - SOLO - SMALL MAP: 0 players on now Updated every five minutes

LiveLive coverage · EU

[EU/SWE] Playstar - SOLO - SMALL MAP

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,132, the top 19% of all ranked servers, and #1488 in EU.
  • The current map has been up 12d 11h, since Thursday 15 October, 16:41 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Join
biweekly wipes vanillaoxidepremium

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#4,132ranktop 19% · #1488 in EU
12d agolast wipebiweekly schedule
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU/SWE] Playstar - SOLO - SMALL MAP

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,132 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 14h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  1. 8d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 15d 12h
    Thu 12 Nov, 16:41 UTC
  3. 36d 14h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 43d 12h
    Thu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
13.9 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
14.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wiping

What happens on wipe day at [EU/SWE] Playstar - SOLO - SMALL MAP?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 17 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 3.

On what timetable does [EU/SWE] Playstar - SOLO - SMALL MAP wipe?

The wipe rhythm on [EU/SWE] Playstar - SOLO - SMALL MAP is every 4 weeks on Thursday at 16:41 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 11 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.

Tags and filters

Which Rust Live Stats filters and lists does [EU/SWE] Playstar - SOLO - SMALL MAP show up in?

On Rust Live Stats, [EU/SWE] Playstar - SOLO - SMALL MAP is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on [EU/SWE] Playstar - SOLO - SMALL MAP?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser places this server under Europe, which [EU/SWE] Playstar - SOLO - SMALL MAP publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is [EU/SWE] Playstar - SOLO - SMALL MAP at the moment?

Live now: 0 players on [EU/SWE] Playstar - SOLO - SMALL MAP, out of 50 slots. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 19:00 UTC, averaging 2 players.

Where does [EU/SWE] Playstar - SOLO - SMALL MAP sit in the server rankings?

[EU/SWE] Playstar - SOLO - SMALL MAP is #1,488 in Europe on the past week's player hours, and #4,132 overall in the top 19% of ranked servers.

Map and rules

Which settings and rules are in force on [EU/SWE] Playstar - SOLO - SMALL MAP?

The name [EU/SWE] Playstar - SOLO - SMALL MAP carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. The plugin load is Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [EU/SWE] Playstar - SOLO - SMALL MAP?

[EU/SWE] Playstar - SOLO - SMALL MAP runs a game-generated procedural map: size 3,000, seed 58817882. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is [EU/SWE] Playstar - SOLO - SMALL MAP in?

By its own EU tag, [EU/SWE] Playstar - SOLO - SMALL MAP sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 192.121.44.41:28016.

Is performance on [EU/SWE] Playstar - SOLO - SMALL MAP steady?

The average server fps was 35 over the last 48 hours; the lowest was 19. Entity count reached 46,224: buildings, deployables and the rest of the world. Up to 1,950 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is [EU/SWE] Playstar - SOLO - SMALL MAP on?

[EU/SWE] Playstar - SOLO - SMALL MAP operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does [EU/SWE] Playstar - SOLO - SMALL MAP stay online, and is it up right now?

Right now [EU/SWE] Playstar - SOLO - SMALL MAP is online. About 30 minutes ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto [EU/SWE] Playstar - SOLO - SMALL MAP?

Enter client.connect 192.121.44.41:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^q
Premium Join only with Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.