The count
LiveLive coverage · EU
[EU/SWE] Playstar - SOLO - SMALL MAP
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #4,132, the top 19% of all ranked servers, and #1488 in EU.
- The current map has been up 12d 11h, since Thursday 15 October, 16:41 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/SWE] Playstar - SOLO - SMALL MAP
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,132 today
Rank
daily · 1 is bestTop 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 14h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 15d 12hThu 12 Nov, 16:41 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 43d 12hThu 10 Dec, 16:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 16:41 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 18:49 UTC FW
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 13.9 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 17 September 2026, 16:48 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [EU/SWE] Playstar - SOLO - SMALL MAP?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 17 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 3.
On what timetable does [EU/SWE] Playstar - SOLO - SMALL MAP wipe?
The wipe rhythm on [EU/SWE] Playstar - SOLO - SMALL MAP is every 4 weeks on Thursday at 16:41 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 11 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Which Rust Live Stats filters and lists does [EU/SWE] Playstar - SOLO - SMALL MAP show up in?
On Rust Live Stats, [EU/SWE] Playstar - SOLO - SMALL MAP is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on [EU/SWE] Playstar - SOLO - SMALL MAP?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser places this server under Europe, which [EU/SWE] Playstar - SOLO - SMALL MAP publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is [EU/SWE] Playstar - SOLO - SMALL MAP at the moment?
Live now: 0 players on [EU/SWE] Playstar - SOLO - SMALL MAP, out of 50 slots. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 19:00 UTC, averaging 2 players.
Where does [EU/SWE] Playstar - SOLO - SMALL MAP sit in the server rankings?
[EU/SWE] Playstar - SOLO - SMALL MAP is #1,488 in Europe on the past week's player hours, and #4,132 overall in the top 19% of ranked servers.
Map and rules
Which settings and rules are in force on [EU/SWE] Playstar - SOLO - SMALL MAP?
The name [EU/SWE] Playstar - SOLO - SMALL MAP carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. The plugin load is Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [EU/SWE] Playstar - SOLO - SMALL MAP?
[EU/SWE] Playstar - SOLO - SMALL MAP runs a game-generated procedural map: size 3,000, seed 58817882. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is [EU/SWE] Playstar - SOLO - SMALL MAP in?
By its own EU tag, [EU/SWE] Playstar - SOLO - SMALL MAP sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 192.121.44.41:28016.
Is performance on [EU/SWE] Playstar - SOLO - SMALL MAP steady?
The average server fps was 35 over the last 48 hours; the lowest was 19. Entity count reached 46,224: buildings, deployables and the rest of the world. Up to 1,950 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is [EU/SWE] Playstar - SOLO - SMALL MAP on?
[EU/SWE] Playstar - SOLO - SMALL MAP operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does [EU/SWE] Playstar - SOLO - SMALL MAP stay online, and is it up right now?
Right now [EU/SWE] Playstar - SOLO - SMALL MAP is online. About 30 minutes ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto [EU/SWE] Playstar - SOLO - SMALL MAP?
Enter client.connect 192.121.44.41:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.
