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51,557 players on Rust servers right now 11,739 servers online 3,316 with players on 122 fresh wipes in the last three hours [EU/SWE] Playstar - SOLO - LARGE MAP: 7 players on now Updated every five minutes

LiveLive coverage · EU

[EU/SWE] Playstar - SOLO - LARGE MAP

Key points

  • 7 of 50 players are on now, 14% full.
  • Over the last seven days it averages 10 players, with a peak of 24.
  • It ranks #967, the top 4% of all ranked servers, and #418 in EU.
  • The current map has been up 13d 7h, since Thursday 15 October, 16:39 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
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biweekly wipes vanillaoxidepremium

Live coverage

newest first · every post is a reading of this server

Now: 7 of 50 players

7/ 50players now 14% full
107-day averagepeak 24
#967ranktop 4% · #418 in EU
13d agolast wipebiweekly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU/SWE] Playstar - SOLO - LARGE MAP

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #967 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 19h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
32wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

Coming wipes

  1. 7d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 14d 16h
    Thu 12 Nov, 16:39 UTC
  3. 35d 19h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 42d 16h
    Thu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Wipes

newest first

Wipe peaks at 34 players

Peak
34
Crowd
–
Lasted
running
Players before
5

Force wipe peaks at 33 players

Peak
33
Crowd
halved by day 8
Lasted
13.9 days
Players before
5

Wipe peaks at 28 players

Peak
28
Crowd
halved by day 10
Lasted
14.1 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
65 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 132 on average
26 / 100
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 31 on average
17 / 200
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 25 on average
26 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
EU · groups of 8+ · biweekly · 17 on average
5 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS
EU · groups of 30+ · biweekly · 17 on average
5 / 150

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [EU/SWE] Playstar - SOLO - LARGE MAP?

The average peak across its recent wipes is 32 players. Peak population on the latest wipe came 28 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 9.

On what timetable does [EU/SWE] Playstar - SOLO - LARGE MAP wipe?

Wipes on [EU/SWE] Playstar - SOLO - LARGE MAP follow a every 4 weeks on Thursday at 16:39 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 7 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.

Lists and tags

Which Rust Live Stats filters and lists does [EU/SWE] Playstar - SOLO - LARGE MAP show up in?

On Rust Live Stats, [EU/SWE] Playstar - SOLO - LARGE MAP is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags listed for [EU/SWE] Playstar - SOLO - LARGE MAP signify?

These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; EU (Europe): Europe is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [EU/SWE] Playstar - SOLO - LARGE MAP right now?

7 of [EU/SWE] Playstar - SOLO - LARGE MAP's 50 slots are filled right now. Averaged across seven days, 10 players; the peak was 24. Peak hour over 48 hours: 21:00 UTC, at 12 players on average.

What position does [EU/SWE] Playstar - SOLO - LARGE MAP hold among Rust servers?

Europe places [EU/SWE] Playstar - SOLO - LARGE MAP at #418; overall it is #967, inside the top 4% of ranked servers, by seven-day player hours.

Map and rules

What settings and rules does [EU/SWE] Playstar - SOLO - LARGE MAP run?

No gather rate appears in the name [EU/SWE] Playstar - SOLO - LARGE MAP. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Rust's premium status is required to join. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [EU/SWE] Playstar - SOLO - LARGE MAP?

A procedural map of 5,000 with seed 3587689, generated by the game, runs on [EU/SWE] Playstar - SOLO - LARGE MAP. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is [EU/SWE] Playstar - SOLO - LARGE MAP in?

Its EU tag places [EU/SWE] Playstar - SOLO - LARGE MAP in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 192.121.44.42:28016.

How well does [EU/SWE] Playstar - SOLO - LARGE MAP perform?

It never went below 47 server fps in the last 48 hours, averaging 56. It supported up to 190,730 entities, covering buildings, deployables and all other objects. Up to 5,174 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP on?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU/SWE] Playstar - SOLO - LARGE MAP stay online, and is it up right now?

At the time of this update, [EU/SWE] Playstar - SOLO - LARGE MAP is live. The uptime it reports puts the last restart at about 19 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to [EU/SWE] Playstar - SOLO - LARGE MAP?

Enter client.connect 192.121.44.42:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Rust's premium status is required to join. The server's website: https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod), a plugin framework, runs on this server.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.