The count
LiveLive coverage · EU
[EU/SWE] Playstar - TRIO - SMALL
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,468, the top 25% of all ranked servers, and #1790 in EU.
- The current map has been up 12d 20h, since Thursday 15 October, 16:47 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 16:47 UTC, in 1d 3h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/SWE] Playstar - TRIO - SMALL
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,468 today
Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 3h
from its schedule tag
Next wipe Thursday 29 October, 16:47 UTC, in 1d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 3hThu 29 Oct, 16:47 UTC
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 15d 3hThu 12 Nov, 16:47 UTC
- 22d 3hThu 19 Nov, 16:47 UTC
- 29d 3hThu 26 Nov, 16:47 UTC
- 36d 5hThu 3 Dec, 19:00 UTCFW
- 43d 3hThu 10 Dec, 16:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Thursday 15 October 2026, 16:47 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 01:43 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 13.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 16:57 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [EU/SWE] Playstar - TRIO - SMALL?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 29 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.
On what timetable does [EU/SWE] Playstar - TRIO - SMALL wipe?
With too few of [EU/SWE] Playstar - TRIO - SMALL's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Thursday 29 October at 16:47 UTC. 12 days 20 hours have passed since this world was generated. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does [EU/SWE] Playstar - TRIO - SMALL show up in?
These are the Rust Live Stats lists [EU/SWE] Playstar - TRIO - SMALL fits: EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What meaning do the tags on [EU/SWE] Playstar - TRIO - SMALL carry?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): It runs the plugin framework Oxide (uMod); EU (Europe): Europe is the browser listing for this server: that is the tag list [EU/SWE] Playstar - TRIO - SMALL publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on [EU/SWE] Playstar - TRIO - SMALL?
0 of [EU/SWE] Playstar - TRIO - SMALL's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 21:00 UTC, averaging 1 players.
Where does [EU/SWE] Playstar - TRIO - SMALL sit in the server rankings?
[EU/SWE] Playstar - TRIO - SMALL is #1,790 in Europe on the past week's player hours, and #5,468 overall in the top 25% of ranked servers.
Settings and map
What settings and rules does [EU/SWE] Playstar - TRIO - SMALL run?
The name [EU/SWE] Playstar - TRIO - SMALL carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.
Which map is live on [EU/SWE] Playstar - TRIO - SMALL?
A procedural map of 3,000 with seed 58817882, generated by the game, runs on [EU/SWE] Playstar - TRIO - SMALL. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is [EU/SWE] Playstar - TRIO - SMALL hosted in?
The EU tag on [EU/SWE] Playstar - TRIO - SMALL lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 192.121.44.91:28016 is its address.
Is performance on [EU/SWE] Playstar - TRIO - SMALL steady?
It never went below 16 server fps in the last 48 hours, averaging 37. It supported up to 45,397 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,939 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [EU/SWE] Playstar - TRIO - SMALL on?
[EU/SWE] Playstar - TRIO - SMALL operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [EU/SWE] Playstar - TRIO - SMALL, and is it online at the moment?
[EU/SWE] Playstar - TRIO - SMALL is up and running at this moment. The uptime it reports puts the last restart at about 8 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to [EU/SWE] Playstar - TRIO - SMALL?
Enter client.connect 192.121.44.91:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status. The server's website: https://discord.com/invite/gxJm7Pv.
