The count
LiveLive coverage · EU
[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,468, the top 20% of all ranked servers, and #1581 in EU.
- The current map has been up 13d 10h, since Thursday 15 October, 16:48 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 16:48 UTC, in 13h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,468 today
Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 13h
from its schedule tag
Next wipe Thursday 29 October, 16:48 UTC, in 13h. Its biweekly schedule tag · low confidence
Coming wipes
- 13hThu 29 Oct, 16:48 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 16:48 UTC
- 28d 13hThu 26 Nov, 16:48 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 16:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 7 players
Thursday 15 October 2026, 16:48 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 2 October 2026, 01:49 UTC
- Peak
- 4
- Crowd
- halved by day 5
- Lasted
- 13.6 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 17:03 UTC
- Peak
- 3
- Crowd
- halved by day 11
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Recent wipes on this server averaged a peak of 5 players at their busiest. Peak population on the latest wipe came 24 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 8 when it did not hold.
On what timetable does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe?
The prediction for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES follows its tag, since the record holds too few wipes to confirm the schedule. Thursday 29 October at 16:48 UTC is the date of its next wipe. This world dates from 13 days 10 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear in Rust Live Stats lists and filters?
On Rust Live Stats, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is listed under EU Rust servers, live, Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; EU (Europe): In the server browser it sits under Europe, which [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES at the moment?
[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is carrying 0 players at the moment, with 150 slots in total. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 12:00 UTC drew the most players, 3 on average.
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit in the server rankings?
[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is #1,581 in Europe on the past week's player hours, and #4,468 overall in the top 20% of ranked servers.
Rules and settings
What settings and rules does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES run?
Nothing in the name of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. You need Rust's premium status to join this server. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Size 3,500, seed 33616747: that is the procedural map the game generates for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES in?
By its own EU tag, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 192.121.44.94:28016 is its address.
Is performance on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES steady?
The average server fps was 25 over the last 48 hours; the lowest was 15. It supported up to 70,158 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,662 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES runs. To join, your game must use the same protocol; Steam handles the update for you.
Does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES stay online, and is it up right now?
Right now [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is online. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Enter client.connect 192.121.44.94:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You need Rust's premium status to join this server. You can find its website at https://discord.com/invite/gxJm7Pv.
