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94,541 players on Rust servers right now 11,866 servers online 3,878 with players on 396 fresh wipes in the last three hours Server staging: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Server staging

Offline Server staging is not on the server list right now. The figures below are from when it was last seen, 22h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,078, the top 59% of all ranked servers.
  • The current map has been up 28d 7h, since Thursday 1 October, 07:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak 1
#13,078ranktop 59%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Server staging

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,078 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep4 Oct8 Oct18 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
455 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
448 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
950 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Server staging?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Server staging wipe, and at what times?

Too few wipes are recorded for Server staging to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 28 days 7 hours.

Tags and categories

Which Rust Live Stats filters and lists does Server staging show up in?

These are the Rust Live Stats lists Server staging fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Server staging?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169545 (Build): Build: 169545; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Server staging publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Server staging at the moment?

Server staging is not online at the moment, having last been seen 22 hours ago. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.

How does Server staging compare with other Rust servers in the rankings?

Player hours over seven days put Server staging at #13,078, in the top 59% of all ranked servers.

Settings and map

What rules does Server staging enforce, and which settings does it use?

Nothing in the name of Server staging states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on Server staging?

The map on Server staging is procedural, made by the game itself.

About the server

Where does Server staging sit geographically?

There is no region from Server staging. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 192.157.227.216:28015 is its address.

What version of Rust is running on Server staging?

Rust network protocol 2635 and build 169545 on Windows is what Server staging runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Server staging stay online, and is it up right now?

As of now, Server staging is offline; the last sighting was 22 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to Server staging?

Enter client.connect 192.157.227.216:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169545
Build Build: 169545.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.