The count
Live coverage · Rust server
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Offline MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,818, the top 72% of all ranked servers.
- The current map has been up 50d 2h, since Tuesday 8 September, 20:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,818 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] wipe?
Too few wipes are recorded for MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 50 days 2 hours.
Tags and filters
Where does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] at the moment?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] reads offline at the moment; the last sighting was 32 days ago.
What position does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] hold among Rust servers?
On player hours for the past seven days, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] sits at #16,818, inside the top 72% of ranked servers.
Map and rules
What settings and rules does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] run?
The name MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
A procedural map, generated by the game, runs on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU].
Server details
What location is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] in?
There is no region tag on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]; its name still points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 192.210.199.98:7051.
What version of Rust is running on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Rust network protocol 2633 and build 165217 on Linux is what MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs. To join, your game must use the same protocol; Steam handles the update for you.
Does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] stay online, and is it up right now?
At the time of this update, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is down, last seen 32 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Enter client.connect 192.210.199.98:7051 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.