The count
Live coverage · Rust server
typical TEST
Offline typical TEST is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 70% of all ranked servers.
- The current map has been up 40d 16h, since Friday 18 September, 05:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on typical TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does typical TEST wipe, and at what times?
The record holds too few of typical TEST's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 40 days 16 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does typical TEST show up in?
These are the Rust Live Stats lists typical TEST fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for typical TEST signify?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list typical TEST publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on typical TEST?
typical TEST reads offline at the moment; the last sighting was 39 days 16 hours ago.
Where does typical TEST sit in the server rankings?
Player hours over seven days put typical TEST at #15,478, in the top 70% of all ranked servers.
Map and rules
What rules does typical TEST enforce, and which settings does it use?
No gather rate appears in the name typical TEST. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on typical TEST?
Size 1,000, seed 6738: that is the procedural map the game generates for typical TEST. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does typical TEST sit geographically?
No region is published by typical TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 192.255.237.203:28023.
What Rust version is typical TEST on?
typical TEST operates on Linux with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does typical TEST stay online, and is it up right now?
At the time of this update, typical TEST is down, last seen 39 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to typical TEST?
Enter client.connect 192.255.237.203:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.