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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours zombie land 2x no offline: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

zombie land 2x no offline

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,340, the top 64% of all ranked servers.
  • The current map has been up 27d 4h, since Thursday 1 October, 19:51 UTC.
Join
2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 1
#14,340ranktop 64%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on zombie land 2x no offline

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,340 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.9 days
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.8 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 798 on average
383 / 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 595 on average
178 / 225
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 367 on average
164 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 348 on average
81 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 326 on average
458 / 580
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 312 on average
67 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at zombie land 2x no offline?

Recent wipes on this server averaged a peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

When does zombie land 2x no offline wipe?

No next wipe can be predicted for zombie land 2x no offline, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 4 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does zombie land 2x no offline show up in?

The Rust Live Stats lists that include zombie land 2x no offline are 2x Rust servers live now, Modded Rust servers live now and Rust zombie servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x it appears on the server list.

What meaning do the tags on zombie land 2x no offline carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which zombie land 2x no offline publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on zombie land 2x no offline right now?

Live now: 0 players on zombie land 2x no offline, out of 20 slots. Averaged across seven days, 0 players; the peak was 1.

How does zombie land 2x no offline compare with other Rust servers in the rankings?

Ranked by seven-day player hours, zombie land 2x no offline is #14,340, placing it in the top 64% of ranked servers.

Rules and settings

What settings and rules does zombie land 2x no offline run?

Read the name for the rate: 2x gathering on zombie land 2x no offline. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for zombie land 2x no offline?

zombie land 2x no offline runs a game-generated procedural map: size 3,500, seed 1234567. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does zombie land 2x no offline sit geographically?

No region is published by zombie land 2x no offline. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 192.99.75.110:24386.

How well does zombie land 2x no offline perform?

Server fps averaged 191 over the last 48 hours, with a low of 65. Buildings, deployables and everything else in the world added up to a maximum of 75,926 entities. Memory use peaked at 4,105 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is zombie land 2x no offline on?

The setup on zombie land 2x no offline is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is zombie land 2x no offline up now, and how steady is its uptime?

At the time of this update, zombie land 2x no offline is live. The uptime it reports puts the last restart at about 13 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto zombie land 2x no offline?

Enter client.connect 192.99.75.110:24386 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.