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Live Rust server stats, updated every five minutes.
Rust Live Stats
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55,760 players on Rust servers right now 11,745 servers online 3,187 with players on 129 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,065, the top 59% of all ranked servers.
  • The current map has been up 12d 5h, since Saturday 17 October, 19:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,065ranktop 59%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,065 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep18 Oct22 Oct25 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
335 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
20 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
419 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
304 / 325

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ServerName?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 16 hours in.

On what timetable does ServerName wipe?

Too few wipes are recorded for ServerName to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does ServerName show up in?

These are the Rust Live Stats lists ServerName fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on ServerName?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list ServerName publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on ServerName right now?

ServerName reads offline at the moment; the last sighting was 7 days 8 hours ago.

Where does ServerName sit in the server rankings?

On player hours for the past seven days, ServerName sits at #13,065, inside the top 59% of ranked servers.

Settings and map

What rules does ServerName enforce, and which settings does it use?

Nothing in the name of ServerName states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on ServerName?

ServerName uses a procedural map, which the game generates.

About the server

Which region is ServerName hosted in?

There is no region from ServerName. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 193.106.108.209:28015.

What Rust version is ServerName on?

ServerName operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does ServerName stay online, and is it up right now?

ServerName is currently offline, with its last appearance 7 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to ServerName?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.106.108.209:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.