The count
LiveLive coverage · EU
TypicalRustGameplay
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,269, the top 68% of all ranked servers, and #2529 in EU.
- The current map has been up 12d 23h, since Friday 16 October, 20:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TypicalRustGameplay
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,269 today
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 16 October 2026, 20:38 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TypicalRustGameplay?
The average peak across its recent wipes is 3 players. 24 hours after the latest wipe, the crowd reached its peak.
On what timetable does TypicalRustGameplay wipe?
Too few wipes are recorded for TypicalRustGameplay to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does TypicalRustGameplay show up in?
On Rust Live Stats, TypicalRustGameplay is listed under EU Rust servers, live and Live Rust community servers. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for TypicalRustGameplay signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; EU (Europe): The server browser places this server under Europe, which TypicalRustGameplay publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TypicalRustGameplay?
Live now: 0 players on TypicalRustGameplay, out of 20 slots. The seven-day average for this server is 0 players.
Where does TypicalRustGameplay sit in the server rankings?
Seven-day player hours place TypicalRustGameplay at #15,269 overall, in the top 68% of ranked servers and #2,529 in Europe.
Map and rules
Which settings and rules are in force on TypicalRustGameplay?
No gather rate appears in the name TypicalRustGameplay. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TypicalRustGameplay?
A procedural map of 3,500 with seed 17475, generated by the game, runs on TypicalRustGameplay. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is TypicalRustGameplay in?
Its EU tag places TypicalRustGameplay in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 193.135.10.247:15050 is its address.
How well does TypicalRustGameplay perform?
The average server fps was 49 over the last 48 hours; the lowest was 41. Buildings, deployables and everything else in the world added up to a maximum of 65,425 entities. Memory use peaked at 3,471 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is TypicalRustGameplay on?
The setup on TypicalRustGameplay is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is TypicalRustGameplay up now, and how steady is its uptime?
At the time of this update, TypicalRustGameplay is live. Based on the uptime it reports, the last restart was about 11 days 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 16 October 2026.
How to join
What is the way to connect to TypicalRustGameplay?
Enter client.connect 193.135.10.247:15050 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.