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98,341 players on Rust servers right now 11,847 servers online 3,870 with players on 535 fresh wipes in the last three hours TypicalRustGameplay: 0 players on now Updated every five minutes

LiveLive coverage · EU

TypicalRustGameplay

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers, and #2529 in EU.
  • The current map has been up 12d 23h, since Friday 16 October, 20:38 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,269ranktop 68% · #2529 in EU
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TypicalRustGameplay

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
259 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
332 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
825 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
900 / 950

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TypicalRustGameplay?

The average peak across its recent wipes is 3 players. 24 hours after the latest wipe, the crowd reached its peak.

On what timetable does TypicalRustGameplay wipe?

Too few wipes are recorded for TypicalRustGameplay to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 23 hours.

Lists and tags

Which Rust Live Stats filters and lists does TypicalRustGameplay show up in?

On Rust Live Stats, TypicalRustGameplay is listed under EU Rust servers, live and Live Rust community servers. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for TypicalRustGameplay signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; EU (Europe): The server browser places this server under Europe, which TypicalRustGameplay publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on TypicalRustGameplay?

Live now: 0 players on TypicalRustGameplay, out of 20 slots. The seven-day average for this server is 0 players.

Where does TypicalRustGameplay sit in the server rankings?

Seven-day player hours place TypicalRustGameplay at #15,269 overall, in the top 68% of ranked servers and #2,529 in Europe.

Map and rules

Which settings and rules are in force on TypicalRustGameplay?

No gather rate appears in the name TypicalRustGameplay. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on TypicalRustGameplay?

A procedural map of 3,500 with seed 17475, generated by the game, runs on TypicalRustGameplay. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is TypicalRustGameplay in?

Its EU tag places TypicalRustGameplay in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 193.135.10.247:15050 is its address.

How well does TypicalRustGameplay perform?

The average server fps was 49 over the last 48 hours; the lowest was 41. Buildings, deployables and everything else in the world added up to a maximum of 65,425 entities. Memory use peaked at 3,471 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is TypicalRustGameplay on?

The setup on TypicalRustGameplay is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is TypicalRustGameplay up now, and how steady is its uptime?

At the time of this update, TypicalRustGameplay is live. Based on the uptime it reports, the last restart was about 11 days 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 16 October 2026.

How to join

What is the way to connect to TypicalRustGameplay?

Enter client.connect 193.135.10.247:15050 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.