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103,852 players on Rust servers right now 11,890 servers online 4,020 with players on 420 fresh wipes in the last three hours LOCAL TEST SERVER - NO EAC: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL TEST SERVER - NO EAC

Offline LOCAL TEST SERVER - NO EAC is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,928, the top 60% of all ranked servers.
  • The current map has been up 22d 1h, since Wednesday 7 October, 17:40 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#12,928ranktop 60%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LOCAL TEST SERVER - NO EAC

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,928 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
37 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
41 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
21 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
14 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
16 / 200
JP RustPvE kokuu Server No kill No raid beeginner
EA · groups of 8+ · monthly · 15 on average
5 / 200

Quick answers

from the figures on this page

Wipe days

On what timetable does LOCAL TEST SERVER - NO EAC wipe?

LOCAL TEST SERVER - NO EAC's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 1 hours have passed since this world was generated.

Lists and tags

Where does LOCAL TEST SERVER - NO EAC appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists LOCAL TEST SERVER - NO EAC fits: Live Rust community servers and Rust PvE servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more it appears on the server list.

How should you read the tags on LOCAL TEST SERVER - NO EAC?

These are the tags LOCAL TEST SERVER - NO EAC makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is LOCAL TEST SERVER - NO EAC at the moment?

LOCAL TEST SERVER - NO EAC is not online at the moment, having last been seen 15 days 1 hours ago.

What position does LOCAL TEST SERVER - NO EAC hold among Rust servers?

On player hours for the past seven days, LOCAL TEST SERVER - NO EAC sits at #12,928, inside the top 60% of ranked servers.

Map and rules

What settings and rules does LOCAL TEST SERVER - NO EAC run?

The name LOCAL TEST SERVER - NO EAC carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is live on LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC uses a procedural map, which the game generates.

Server facts

Which region is LOCAL TEST SERVER - NO EAC hosted in?

Nothing on LOCAL TEST SERVER - NO EAC states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 193.138.245.198:28015 is its address.

What version of Rust is running on LOCAL TEST SERVER - NO EAC?

Rust network protocol 2634 and build 166652 on Windows is what LOCAL TEST SERVER - NO EAC runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is LOCAL TEST SERVER - NO EAC, and is it online at the moment?

As of now, LOCAL TEST SERVER - NO EAC is offline; the last sighting was 15 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.

Connecting

How do you get onto LOCAL TEST SERVER - NO EAC?

Enter client.connect 193.138.245.198:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.