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46,616 players on Rust servers right now 11,649 servers online 3,134 with players on 110 fresh wipes in the last three hours LOCAL TEST SERVER - NO EAC: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL TEST SERVER - NO EAC

Offline LOCAL TEST SERVER - NO EAC is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,758, the top 71% of all ranked servers.
  • The current map has been up 21d 15h, since Wednesday 7 October, 17:40 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,758ranktop 71%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LOCAL TEST SERVER - NO EAC

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,758 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
14 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
12 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
18 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
28 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
4 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
2 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does LOCAL TEST SERVER - NO EAC wipe?

LOCAL TEST SERVER - NO EAC's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 15 hours.

Tags and categories

Where does LOCAL TEST SERVER - NO EAC appear in Rust Live Stats lists and filters?

On Rust Live Stats, LOCAL TEST SERVER - NO EAC is listed under Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL TEST SERVER - NO EAC?

gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list LOCAL TEST SERVER - NO EAC publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC is not online at the moment, having last been seen 21 days 13 hours ago.

How does LOCAL TEST SERVER - NO EAC compare with other Rust servers in the rankings?

Ranked by seven-day player hours, LOCAL TEST SERVER - NO EAC is #15,758, placing it in the top 71% of ranked servers.

Rules and settings

What settings and rules does LOCAL TEST SERVER - NO EAC run?

No gather rate appears in the name LOCAL TEST SERVER - NO EAC. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is live on LOCAL TEST SERVER - NO EAC?

The map on LOCAL TEST SERVER - NO EAC is procedural, made by the game itself.

Server details

Which region is LOCAL TEST SERVER - NO EAC hosted in?

There is no region from LOCAL TEST SERVER - NO EAC. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 193.138.245.200:28015.

What Rust version is LOCAL TEST SERVER - NO EAC on?

Rust network protocol 2634 and build 166652 on Windows is what LOCAL TEST SERVER - NO EAC runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is LOCAL TEST SERVER - NO EAC up now, and how steady is its uptime?

As of now, LOCAL TEST SERVER - NO EAC is offline; the last sighting was 21 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.

Connecting

What is the way to connect to LOCAL TEST SERVER - NO EAC?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.138.245.200:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.