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99,467 players on Rust servers right now 11,887 servers online 3,953 with players on 406 fresh wipes in the last three hours Don't be a sore loser: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Don't be a sore loser

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 27d 22h, since Thursday 1 October, 18:27 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
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monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,327ranktop 69%
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Don't be a sore loser

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 1h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 1h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 213 on average
256 / 275
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 164 on average
138 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 160 on average
163 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 127 on average
67 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 125 on average
100 / 125

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Don't be a sore loser?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Don't be a sore loser wipe?

Nothing wipes Don't be a sore loser but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 22 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and categories

Where does Don't be a sore loser appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Don't be a sore loser fits: Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for Don't be a sore loser signify?

These are the tags Don't be a sore loser makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Don't be a sore loser right now?

0 of Don't be a sore loser's 50 slots are filled right now. The seven-day average for this server is 0 players.

How does Don't be a sore loser compare with other Rust servers in the rankings?

Player hours over seven days put Don't be a sore loser at #15,327, in the top 69% of all ranked servers.

Rules and settings

What rules does Don't be a sore loser enforce, and which settings does it use?

No gather rate appears in the name Don't be a sore loser. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is off: Valve's anti-cheat.

Which map is live on Don't be a sore loser?

Don't be a sore loser runs a game-generated procedural map: size 2,000, seed 2147483647. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Don't be a sore loser hosted in?

Nothing on Don't be a sore loser states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 193.192.59.62:28300.

Is performance on Don't be a sore loser steady?

It never went below 44 server fps in the last 48 hours, averaging 59. Buildings, deployables and everything else in the world added up to a maximum of 16,839 entities. The highest memory usage was 1,478 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Don't be a sore loser?

The setup on Don't be a sore loser is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Don't be a sore loser, and is it online at the moment?

Don't be a sore loser is up and running at this moment. The uptime it reports puts the last restart at about 6 days 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Don't be a sore loser?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.192.59.62:28300.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.