The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #12,998, the top 60% of all ranked servers.
- The current map has been up 12d 16h, since Saturday 17 October, 08:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,998 today
Rank
daily · 1 is bestTop 60% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Test wipe?
Too few wipes are recorded for Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 16 hours.
Lists and tags
Which Rust Live Stats filters and lists does Test show up in?
These are the Rust Live Stats lists Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on Test?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Test at the moment?
Test is not online at the moment, having last been seen 12 days 12 hours ago.
How does Test compare with other Rust servers in the rankings?
Player hours over seven days put Test at #12,998, in the top 60% of all ranked servers. The server sits at #570 among quad servers.
Settings and map
What settings and rules does Test run?
Nothing in the name of Test states a gather rate. quad sets the cap: 4 players per group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is Test hosted in?
Nothing on Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.200.229.235:28015.
What version of Rust is running on Test?
Rust network protocol 2634 and build 167231 on Windows is what Test runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Test up now, and how steady is its uptime?
At the time of this update, Test is down, last seen 12 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
What steps connect you to Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.200.229.235:28015.