The count
LiveLive coverage · EU
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
Key points
- 9 of 250 players are on now, 4% full.
- Over the last seven days it averages 6 players, with a peak of 15.
- It ranks #1,355, the top 6% of all ranked servers, and #558 in EU.
- The current map has been up 12d 8h, since Saturday 17 October, 08:15 UTC, on a biweekly schedule.
- The next wipe is expected Saturday 31 October at 08:15 UTC, in 1d 15h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,355 today
Rank
daily · 1 is bestTop 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 15h
from its schedule tag
Next wipe Saturday 31 October, 08:15 UTC, in 1d 15h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 15hSat 31 Oct, 08:15 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 15d 15hSat 14 Nov, 08:15 UTC
- 29d 15hSat 28 Nov, 08:15 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 43d 15hSat 12 Dec, 08:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Saturday 17 October 2026, 08:15 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 14 players
Friday 2 October 2026, 05:52 UTC
- Peak
- 14
- Crowd
- halved by day 10
- Lasted
- 15.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 14 players
Thursday 1 October 2026, 23:33 UTC FW
- Peak
- 14
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 2
Wipe
Wipe peaks at 14 players
Thursday 17 September 2026, 19:30 UTC
- Peak
- 14
- Crowd
- halved by day 11
- Lasted
- 14.2 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
The average peak across its recent wipes is 12 players. 33 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 10.5.
When does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipe?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Saturday 31 October at 08:15 UTC is the date of its next wipe. This world dates from 12 days 8 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Who operates INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Among the servers we track, only INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses this industrialrust.org hostname.
Which Rust Live Stats filters and lists does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] show up in?
The Rust Live Stats lists that include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] are 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] makes public: gmrust (Game mode): Survival here follows standard Rust; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): The server runs roleplay; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at the moment?
Live now: 9 players on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], out of 250 slots. Averaged across seven days, 6 players; the peak was 15. Peak hour over 48 hours: 21:00 UTC, at 10 players on average.
Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit in the server rankings?
Seven-day player hours place INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at #1,355 overall, in the top 6% of ranked servers and #558 in Europe.
Rules and settings
What settings and rules does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?
Read the name for the rate: 2x gathering on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
A procedural map of 4,500 with seed 7237231, generated by the game, runs on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit geographically?
The EU tag on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 193.233.134.184:28015 is its address.
What is performance like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
The average server fps was 50 over the last 48 hours; the lowest was 26. Buildings, deployables and everything else in the world added up to a maximum of 95,955 entities. Memory use peaked at 5,057 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
The setup on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] stay online, and is it up right now?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is up and running at this moment. Based on the uptime it reports, the last restart was about 10 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.233.134.184:28015. You can find its website at https://industrialrust.org.
