The count
Live coverage · Rust server
NNN-DEV-01
Offline NNN-DEV-01 is not on the server list right now. The figures below are from when it was last seen, 14h ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers.
- The current map has been up 27d 23h, since Friday 2 October, 05:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NNN-DEV-01
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 05:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at NNN-DEV-01?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does NNN-DEV-01 wipe?
The record holds too few of NNN-DEV-01's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 23 hours.
Tags and categories
Where does NNN-DEV-01 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include NNN-DEV-01 are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for NNN-DEV-01 signify?
gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list NNN-DEV-01 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on NNN-DEV-01 right now?
Last seen 14 hours ago, NNN-DEV-01 is offline right now. The seven-day average for this server is 0 players.
What position does NNN-DEV-01 hold among Rust servers?
On player hours for the past seven days, NNN-DEV-01 sits at #15,270, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on NNN-DEV-01?
The name NNN-DEV-01 carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for NNN-DEV-01?
Size 2,000, seed 197777: that is the procedural map the game generates for NNN-DEV-01. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does NNN-DEV-01 sit geographically?
No region is published by NNN-DEV-01. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.233.254.96:28115.
How well does NNN-DEV-01 perform?
The average server fps was 167 over the last 48 hours; the lowest was 106. It supported up to 19,635 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,323 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on NNN-DEV-01?
NNN-DEV-01 operates on Linux with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.
Does NNN-DEV-01 stay online, and is it up right now?
NNN-DEV-01 is currently offline, with its last appearance 14 hours ago. Based on the uptime it reports, the last restart was about 3 days 7 hours ago. 158 of 168 hours were online in the last 7 full days, giving 94% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to NNN-DEV-01?
Enter client.connect 193.233.254.96:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.