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40,285 players on Rust servers right now 11,626 servers online 2,838 with players on 132 fresh wipes in the last three hours NNN-DEV-01: 0 players (offline) Updated every five minutes

Live coverage · Rust server

NNN-DEV-01

Offline NNN-DEV-01 is not on the server list right now. The figures below are from when it was last seen, 14h ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers.
  • The current map has been up 27d 23h, since Friday 2 October, 05:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,270ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on NNN-DEV-01

Players

AveragePeak
0123405:0011:0019:0001:0008:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040005:0011:0019:0001:0008:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 477 on average
48 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
83 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
185 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
3 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
237 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 258 on average
336 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at NNN-DEV-01?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does NNN-DEV-01 wipe?

The record holds too few of NNN-DEV-01's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 23 hours.

Tags and categories

Where does NNN-DEV-01 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include NNN-DEV-01 are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for NNN-DEV-01 signify?

gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list NNN-DEV-01 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on NNN-DEV-01 right now?

Last seen 14 hours ago, NNN-DEV-01 is offline right now. The seven-day average for this server is 0 players.

What position does NNN-DEV-01 hold among Rust servers?

On player hours for the past seven days, NNN-DEV-01 sits at #15,270, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on NNN-DEV-01?

The name NNN-DEV-01 carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for NNN-DEV-01?

Size 2,000, seed 197777: that is the procedural map the game generates for NNN-DEV-01. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does NNN-DEV-01 sit geographically?

No region is published by NNN-DEV-01. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.233.254.96:28115.

How well does NNN-DEV-01 perform?

The average server fps was 167 over the last 48 hours; the lowest was 106. It supported up to 19,635 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,323 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on NNN-DEV-01?

NNN-DEV-01 operates on Linux with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

Does NNN-DEV-01 stay online, and is it up right now?

NNN-DEV-01 is currently offline, with its last appearance 14 hours ago. Based on the uptime it reports, the last restart was about 3 days 7 hours ago. 158 of 168 hours were online in the last 7 full days, giving 94% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to NNN-DEV-01?

Enter client.connect 193.233.254.96:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.