The count
Live coverage · Rust server
Jump World 1
Offline Jump World 1 is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,602, the top 66% of all ranked servers.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Jump World 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,602 today
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 13:43 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 18:47 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 16:51 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 20:41 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 0 players at the peak
Friday 23 October 2026, 19:30 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Jump World 1 wipe?
Every few hours Jump World 1 generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Tags and filters
Where does Jump World 1 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Jump World 1 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for Jump World 1 signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; ^x (Unknown flag): Facepunch leaves this flag undocumented, which Jump World 1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Jump World 1 right now?
Last seen 36 hours ago, Jump World 1 is offline right now. Peak over the past week: 1. Average: 0 players.
Where does Jump World 1 sit in the server rankings?
Player hours over seven days put Jump World 1 at #14,602, in the top 66% of all ranked servers.
Settings and map
Which settings and rules are in force on Jump World 1?
Nothing in the name of Jump World 1 states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Jump World 1?
The map on Jump World 1 is procedural, made by the game itself.
About the server
What location is Jump World 1 in?
Nothing on Jump World 1 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.234.38.34:28025.
What Rust version is Jump World 1 on?
The setup on Jump World 1 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Jump World 1 up now, and how steady is its uptime?
Jump World 1 is currently offline, with its last appearance 36 hours ago. It was online for 18 of 168 hours in the last 7 full days, or 11% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Jump World 1?
Enter client.connect 193.234.38.34:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.