The count
Live coverage · Rust server
WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly
Offline WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is not on the server list right now. The figures below are from when it was last seen, 18h ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,332, the top 64% of all ranked servers.
- The current map has been up 21d 4h, since Thursday 8 October, 10:59 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,332 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 3h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 19hThu 12 Nov, 10:59 UTC
- 20d 19hThu 19 Nov, 10:59 UTC
- 27d 19hThu 26 Nov, 10:59 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 10:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 8 October 2026, 10:59 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 19:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 15:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 5.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 14:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 5.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 07:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 21 September 2026, 17:31 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 2 hours after it.
When does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly wipe?
With too few of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly's wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 21 days 4 hours. A weekly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly show up in?
On Rust Live Stats, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is listed under 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x it appears on the server list.
What meaning do the tags on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly carry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly right now?
Last seen 18 hours ago, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is offline right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 20:00 UTC, at 0 players on average.
How does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly compare with other Rust servers in the rankings?
On player hours for the past seven days, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly sits at #14,332, inside the top 64% of ranked servers.
Settings and map
What rules does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly enforce, and which settings does it use?
Gather rates on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly are 2x, as its name states. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs a game-generated procedural map: size 3,750, seed 2147483647. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly in?
No region tag is published, though the name of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 193.25.252.39:28016 is its address.
How well does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly perform?
It never went below 119 server fps in the last 48 hours, averaging 119. It supported up to 84,070 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,067 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly on?
The setup on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, and is it online at the moment?
At the time of this update, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly is down, last seen 18 hours ago. Based on the uptime it reports, the last restart was about 28 minutes ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.25.252.39:28016. The server's website: https://welikegaming.com/.
