The count
Live coverage · Rust server
Rust PvE Dev
Offline Rust PvE Dev is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 2 of 10 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #12,533, the top 57% of all ranked servers.
- The current map has been up 26d 5h, since Saturday 3 October, 17:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust PvE Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,533 today
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Rust PvE Dev wipe?
Too few wipes are recorded for Rust PvE Dev to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 5 hours.
Tags and categories
Which Rust Live Stats filters and lists does Rust PvE Dev show up in?
The Rust Live Stats lists that include Rust PvE Dev are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust PvE Dev?
These are the tags Rust PvE Dev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Rust PvE Dev at the moment?
Last seen 21 days 2 hours ago, Rust PvE Dev is offline right now.
How does Rust PvE Dev compare with other Rust servers in the rankings?
Player hours over seven days put Rust PvE Dev at #12,533, in the top 57% of all ranked servers.
Settings and map
What settings and rules does Rust PvE Dev run?
The name Rust PvE Dev carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust PvE Dev?
The map on Rust PvE Dev is procedural, made by the game itself.
Server details
Where does Rust PvE Dev sit geographically?
Nothing on Rust PvE Dev states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 193.252.29.253:28015 is its address.
What version of Rust is running on Rust PvE Dev?
Rust PvE Dev operates on Linux with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust PvE Dev, and is it online at the moment?
At the time of this update, Rust PvE Dev is down, last seen 21 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 3 October 2026.
How to join
What steps connect you to Rust PvE Dev?
Enter client.connect 193.252.29.253:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.